It’s not just sitting in my room anymore

One of the most frequent arguments I had with my mum during my teenage years was about my constant video gaming and lack of social skills. She would want me to go and interact with something more than my computer screen and these ‘stupid games,’ little did she ever realise that I was doing something so much more than interacting with ‘stupid games.’ She never understood my games were social experiences for me as I was playing games with my friends, I was interacting with real people and she was just blinded by the medium we were using.

Cyberspace is where I prefer to live, like most of today’s youth I have spent hundreds of hours online developing my online persona. Hours have been wasted playing MMO’s like World of Warcraft and Neverwinter however; there have been numerous amounts of friends made from all corners of the globe. This is something I found my mother and most of the older people I interacted with didn’t understand. Writers like Lessig have written about how people over 40 really don’t get that it is able to have a life on cyberspace and in the real world. To me it seems like they just can’t grasp the concept that the avatars in games have just as much of a life as I do right now; they see them as pixels on a screen. I swear to you my level 60 Rouge on Neverwinter is more than just pixels to me, he is me, but like a cooler more badass me.

Cyberspace is the best thing to hit people like me. Through cyberspace I have become friends with the majority of my own friends because we have similar interests. It continues to help people meet new people and allows them to interact when it is impossible to meet in person. So mum, before you yell at me to be social again, please think about what I am actually doing when I sit on my Xbox or PC.

Reference List

Image sourced from

Lessig,L ‘Four puzzles from cyber space’  L.Lessig Code Version 2.0 (2006)

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12 Responses to It’s not just sitting in my room anymore

  1. amysj says:

    You are exactly right . Cyberspace is helping us expand out friendships. I know many World of Warcraft players whom have met people in their guild or during dungeons that live in Australia and have made life long friends with these individuals and meet up with them regularly. I have even heard of guilds holding real life events around the state for their local members to meet one another.
    Cyberspace characters allow us to be the ‘inner’ us we might be otherwise to shy to share with individuals. I agree that cyberspace is great for many people.

  2. nat224 says:

    As someone who’s never really been one to play computer games I guess I could see where an older generation are coming from. However, luckily for you, I understand just how social the internet and in fact cyberspace can be. I am constantly stumbling upon stories of people who meet via games and then go on to meet in real life and can maintain that initial connection to become friends. It’s fascinating! You can make a life long friend without having to travel to globe looking for like minded people. You can easily find like minded people from the comfort of your own home because people with similar interests will all ‘gather’ at the same destination in cyberspace. It’s a reality that the older generation can’t understand but I bet if they were a bit more computer literate they would be doing the exact same thing.

  3. nicolasalter says:

    Image brilliant, post brilliant and the fact you are an actual participant in cyberspace and not someone like me who is making posts like this up as i go, also brilliant. After reading this it seems as if you are, lets call it a cyberspace success story. Time and time again we hear of bad ‘stories’ coming out of these games and for people like your mum and I we develop a negative perception around you, the user and what this second life does to you. I’m glad that you have written this blog because now I know that it’s not such a bad place and I might even give it a go.

  4. seb807 says:

    I completely agree with you. Online reality has allowed so many different peoples and cultures to become connected and share common interests and goals through online reality gaming. It has allowed people to expand their social circles and interact with people who they may have never been able to talk to if it wasn’t for the world of cyberspace. I believe that by creating cyber personality’s we are able to focus on the most positive attributes about ourselves.

  5. Gretel Ann says:

    So true! My mum was exactly the same, I think her generation of baby boomers just have a different definition of networking to us. For them it is a physical thing, to us it is an online interaction.

  6. youfoundbec says:

    Awesome post! My mum is just the same, honestly, when will they learn?! You made some great points in here about how cyberspace helps you to socialise and I totally agree, I’ve networked with lots of friends over MMOs both off and on the computer. However, I would of liked to see some of the negative effects of living a life to heavily based in cyberspace. Keep up the great work and I can’t wait till next post 🙂

  7. bjayh says:

    Some great and emotive points here. I feel that a more rounded discussion is warranted. You obviously know and respect both sides of the coin that are present here. There are obvious problems present with the whole topic, be it compulsion on one side of the spectrum to a lack of empathy on the other end.
    You also undermine your point by saying that the time you spent playing was ‘wasted’, be proud of it if it’s such a big part of your being. 🙂

  8. meggeer says:

    This is a great read. It reminds me of my home where my dad complains about my brothers lack of socialising, however, whilst dad is complaining my brother has his headset on and is playing an online game with his friends and people in other countries. I completely agree that cyberspace is great for people like yourself and my brother whom can experience a game with likeminded friends.

  9. mh1993 says:

    A rather interesting read for someone like myself who hasn’t really dabbled in MMO gaming. You raise some points about the socialising aspect of gaming which I had never considered. I do think that this post leans heavily towards your side of the arguement, and doesn’t go into enough depth on opposing schools of thought.
    Very informative none the less.

  10. chichi222 says:

    Your ideas are really interesting and I like it! It is hard for our mother’s generations to understand how important gaming is to us as it hasn’t been diffused to the society yet at that time. However, I gradually realize as reaching at their age that a chance to interact with other people or make a friend can be quite limited when playing games because they might gradually limit particular friends to play with. So it can be less socialising, I guess…?

  11. I know all the pain of mother’s trying to kick you off the PC while you’re having a really good time with your friends. Gaming isn’t about gaming anymore as more and more games incorporate the multiplayer features to create a community of like minded individuals. Games just aren’t as fun by yourself anymore and some people just don’t understand that we aren’t just playing a game, we are communicating with the world.

  12. slbracken says:

    This is such an effective discussion of the concept you can foster and cultivate your online presence and persona, well done! I feel like this is an unavoidable truth for our generation, since high school I’m sure we’ve all probably spent just as much time on the internet as we have participating in ‘real life’ especially since everyone got smartphone and started effectively, carrying around the internet with them. Why did our parents tell us to stop playing Xbox and get outside? Because they thought we had Vitamin D deficiencies? Nah, because they wanted us to be social. But isn’t WoW social? arent you playing and interacting with people with the same interests like you said above? I know my mum used to scream about us spending too much time on Facebook and yet, its a social network. Our online personas are now just as real.

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